With this style, you can play two or three games in the time it would normally take to play one. And the other players could buy those and keep the game going. Yes, if one person concedes, their properties go back in the mix. And if you have a Monopoly and a full board of blocks, convince your opponent or opponents to concede. If you’re playing with multiple people and there’s no way to make any trades where everyone’s happy, call it a game. Even if one person has a weak Monopoly and blocks on every other Monopoly, concede. So, if one person has any Monopoly and blocks on every other Monopoly, concede. You’re looking to win (or, less frequently, lose) very quickly. Plus, people actually want the railroads in trades and look at them on nearly the same level as real properties - the utilities are on the same level as throwing in a Get Out of Jail Free card or an offer to be the person who gets up to go to the kitchen.ġ1 | Know when to concede or to convince your opponent to concede Like the railroads, they don’t lead to a Monopoly but at least the railroads have a chance to take a few hundred dollars from someone on all four sides of the board. 3 | Do not buy the utilitiesĮlectric Company and Water Works are basically useless and just like setting money on fire early. Like, if you decided to kill someone by planting a tree in their yard, waiting until it grew taller than their house, then chopping it down so it lands on them. So if you have a Monopoly and can block every single other Monopoly, your chance of losing quickly approaches zero (unless someone owns railroads and you have horrible, horrible rolling luck).Įven if you have Baltic and Mediterranean, you will very gradually bleed the other person dry… but it will be a long, slow, boring death.
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